← Back to Browse

Zendikar Rising (ZNR) · Rare
Master of Winds
Creature — Sphinx Wizard
1/4
Flying
When Master of Winds enters the battlefield. draw two cards, then discard a card.
Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn.
When Master of Winds enters the battlefield. draw two cards, then discard a card.
Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn.
~฿9
Out of stock


