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Hinterland Hermit
Dark Ascension (DKA) · Common

Hinterland Hermit

Creature — Human Werewolf // Creature — Werewolf
2/3/1/2
At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.
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Hinterland Scourge
Hinterland Scourge must be blocked if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.
He tried to live far from those he could hurt . . .
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. . . but the monster within was a tireless hunter.
~฿2
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